
Especially when you consider how much sooner Mass Effect 3 could be with us if BioWare would stop wasting their time with these unnecessary interludes. And it really is emotion that has always been Mass Effect’s strong point, the way it encourages a real connection with your characters and makes chatting with them after a mission far more engaging than the competent but unexceptional combat.īut by the very nature of these downloadable mini-expansiosn there’s still so little of this that the whole thing is rendered pointless and frustrating. The only time the whole experience really comes alive is some tense scenes as you wander about haunted corridors filled with mysteriously deactivated geth and the satisfyingly emotional ending. The exterior visuals here are especially good but the Hammerhead is once again thrown into a series of bizarre platforming sequences as you ride updrafts and jump between lava flows like some sort of metal people-carrying Mario.Īpart from that the only thing in the mission which isn’t shooting cannon fodder robots are two puzzle sequences which in both cases took us longer to figure out the controls than it did to actually solve them. Instead the earnest but predictable story only really comes into it at the beginning and end of the game, as you move between four different facilities in the recently introduced Hammerhead hover-tank. It was surely never intended to be the main focus though, especially as most people playing this will have beaten the main story months ago and will now be going into battle with heavily armed and near invincible battle-hardened space warriors.Īlthough there is a bit of new script and dialogue here none of it involves any of your allies (which seems particularly strange since most people are, given the geth threat, likely to bring along Tali and Legion and you’d think they’d have a thing or two to say about what was going on). There are a few minor variations in enemies, or at least the weapons they use, but otherwise it’s the same old simple duck and cover gunplay that worked very well in the original as a respite from the game’s more engaging exploration and story elements.


And we’re not being facetious there either, since once again this download is dominated almost entirely by third person combat.


Naturally this doesn’t work out and you and your crew are called in to shoot a lot of robots.
